sourcetaya.blogg.se

Ne xs company of heroes 2
Ne xs company of heroes 2








ne xs company of heroes 2

* Snipers cooldown short range from 0.75x to 0.9x * Snipers camouflage reveal radius from 1 to 3 Stormtroopers: 4 * Snipers now have negative zeal (radius 20, received accuracy 1.5x) * Replaced 25% chance a mine would immobilize a Tiger or King Tiger at green health with standard damaged engine critical * Hit mine 15% critical chance removed on vehicles type (puma, M8 + halftracks), damage vs halftracks, puma and M8 lowered to 1.5x from 2x * PE and British have been disabled from custom match PIV and Panther MG42 deals more suppression now Weapon teams now gain health regen at Vet 1 Ostwind long range accuracy greatly increased from 0.35x to 0.6x * A large variety of smaller buffs to give T4 some added power biggest ones: Barrage ability can now be used at tier 3 Several buffs to damage output (+25-30%) vs vehicles/tanks Reworked, more reliable, but less burst damage Several (damage and accuracy) 10% buffs to make it's performance more reliable vs armor MP40 accuracy multiplier when MOVING from 0.2x to 0.45x (makes it decent at chasing targets) Reinforce cost increased to 28mp from 22mp Sherman 76mm faster reload from 7 to 6s (same as 75mm) M2HB 50 cal, Mine flail and Bulldozer costs reduced to 50 munitions 75mm gun acts more as a tank destroyer than a vehicle destroyer (a lot higher penetration, but less damage) Quad DPS increased by 16.66% (More damage in shorter bursts), Suppression increased ~25% Stats (both unit health and the 37mm gun) are now similar to the skirted greyhound Alone Crew member no longer suicides: 1 guy can now run around (retreat) with the mortar but can't fire it on his own Sticky and BAR upgrades now give a small experience boost again FHQ start now also gives you the right to build supply yard KT turret speed slightly increased from 15 to 18 Inspired Assault buff: now also works on Mortars and MGS Inspired Assault buff: Received accuracy penalty lower from 1.5x to 1.25x Blitzkrieg munitions cost from 125 to 100 Assault grenades reworked: Now throws 2 suppression grenades in quick succesion for 30 munitions For the Fatherland nerfed (Now 'only' has 40% DPS reduction from 44%) Pershing HVAP upgrade no longer has weaker AoE damage

ne xs company of heroes 2

Off map combat group can now feature the Quad Rangers gain veterancy as fast as Airborne now (8/16/32xp) M1 Carbine long range accuracy buffed from 0.25 to 0.35 (This affects Airborne squad but also in a lesser extent: the Rifleman leader and weapon team crews) Strafing Run does no longer deal extra damage at the enemy HQ Bombing run: amount of bombs doubled but damage for each bomb is halved Crocodile (aim time improved) and Halftrack Flammenwerfer (Overall stats) flamethrowers buffed Snipers received several small nerfs to shave off some power (Includes upkeep cost, increased target priority for bike and jeep, reload speed and received damage.) Snipers now have negative zeal: having snipers close to each other makes them (a lot!) more vulnerable This does not include all the changes, but the most important changes that may/will effect your gameplay.










Ne xs company of heroes 2